a LITTLE WONDERS / NO. 01

A SMALL JOURNEY, POWERED BY DEW

Awn & AwayTHE DEWPATH

A drop of mist. A little sunshine.
Help a curious seed find its way home.

PATH 01 / 10

The first little stretch

0PULSES4GOLD PAR
Dry & curled
Collect bells · settle into both cups
RF
WOODLAND STUDY 01NO BELLS ON THIS PATH
Rear foot grips: mist reaches forward. Front foot grips: sun brings the rear along.

01 / CHOOSE THE FOOT THAT STAYS

02 / LET THE OTHER FOOT MOVE

Your little pathbook

0 / 30 leaves

Every path is open. Three leaves for an unassisted finish at par; two within four extra pulses; one for arriving.

A BOTANIST'S VERY SMALL FIELD GUIDE

Mist. Curl. Take a step.

A friendly wood-veneer seed crawler

Your seed has two feet: rear (R) and front (F). Choose the foot that grips. It stays put while the other moves.

  1. Mist opens the awn. Its span grows from 1 to 2 to 4 steps.
  2. Sunshine curls it. Its span shrinks from 4 to 2 to 1.
  3. To travel right: grip rear + mist; then grip front + sun. Use a longer breath when you need it.
  4. Touch every amber bell with the front foot. Then settle both feet into the two golden cups.

Moss · either foot can grip.

Silver leaf ≈ · safe to land, too slippery to grip.

Gap · pass over it, never land in it.

Hooked bark R / F · only that named foot can grip.

Keyboard: ← / → choose foot, ↑ mist, ↓ sun, U undo, R restart, H hint. No clock or lost lives. Hints find a shortest route from where you are; undo always works.

A LITTLE WONDER

Inspired by plants.
Made for play.

Awn & Away is an original puzzle about moisture-powered motion, inspired by recent research on hygromorphic plant structures. Its discrete spans, grip rules and bell trails are fictional game rules, not a physical simulation.

Woodland scene and seed-crawler sprite generated with OpenAI's GPT image model, optimized and bundled locally. All game logic runs in your browser. Progress is saved only on this device when storage is available.

Animation easing adapted from Tween.js: 10,150 stars observed November 5, 2026; repository pushed October 29, 2026. This is an animation dependency, not an upstream game. The repository's LICENSE grants the MIT license.

Research: Pinecone afterlife (August 2026).

Original game license · Tween.js notices · Source provenance

Metadata tags: github-source, game.