A SMALL JOURNEY, POWERED BY DEW
A drop of mist. A little sunshine.Help a curious seed find its way home.
01 / CHOOSE THE FOOT THAT STAYS
02 / LET THE OTHER FOOT MOVE
A LITTLE WAY, BEAUTIFULLY TRAVELED
Every path is open. Three leaves for an unassisted finish at par; two within four extra pulses; one for arriving.
A BOTANIST'S VERY SMALL FIELD GUIDE
Your seed has two feet: rear (R) and front (F). Choose the foot that grips. It stays put while the other moves.
Moss · either foot can grip.
Silver leaf ≈ · safe to land, too slippery to grip.
Gap · pass over it, never land in it.
Hooked bark R / F · only that named foot can grip.
Keyboard: ← / → choose foot, ↑ mist, ↓ sun, U undo, R restart, H hint. No clock or lost lives. Hints find a shortest route from where you are; undo always works.
A LITTLE WONDER
Awn & Away is an original puzzle about moisture-powered motion, inspired by recent research on hygromorphic plant structures. Its discrete spans, grip rules and bell trails are fictional game rules, not a physical simulation.
Woodland scene and seed-crawler sprite generated with OpenAI's GPT image model, optimized and bundled locally. All game logic runs in your browser. Progress is saved only on this device when storage is available.
Animation easing adapted from Tween.js: 10,150 stars observed November 5, 2026; repository pushed October 29, 2026. This is an animation dependency, not an upstream game. The repository's LICENSE grants the MIT license.
Research: Pinecone afterlife (August 2026).
Original game license · Tween.js notices · Source provenance
Metadata tags: github-source, game.